I gave a talk at the Sweden Game Conference in October 2018, in Skövde. I described game design challenges considered in the ongoing development of the tabletop game Mind Shadows where players bring their real life problems into a the framed safe-space of a play session. The game is for two or three players who trust each other. The main aim of the design is to create play situations where players in cooperation better can understand situations in their everyday lives that are emotionally complex or difficult, and by this understanding find ways to cope with the situations.
The talk was video-taped and is available at Youtube.
Below are the slides!